Checking date: 10/07/2020

Course: 2020/2021

Emerging technologies in the information society
Study: Master in Computer Science and Technology (71)

Coordinating teacher: MORENO LOPEZ, LOURDES

Department assigned to the subject: Department of Computer Science and Engineering

Type: Electives
ECTS Credits: 3.0 ECTS


Competences and skills that will be acquired and learning results.
Generic/Transversal Competences: - Capacity to analyze and synthesize (PO e) - Capacity to organize and plan the work (PO d) - Capacity to manage resources in an efficient way. (PO c e) - Capacity to put in practice theoretical concepts in different uses cases. (PO c e k) - Oral and written skills (PO g) - Working as a team (PO d) Specific Competences. 1. Cognitive (to know). (PO a, h, j, k) - Knowledge in Accessibility to technologies. - Knowledge of accessibility barriers by people with disabilities. - Knowledge of the accessibility standards - Knowledge on the accessible user interface design and inclusive design - Knowledge of accessibility to user interfaces according to the type of interaction 2. Procedural/instrumental (to be able to do). (PO b c e g k) - Ability to apply accessibility standards. Accessibility evaluation method. - Ability to integrate strategies for the design and development of accessible user interfaces. - Ability to incorporate strategies for web design interfaces to improve reliability and understandability. - Ability to develop a prototype with the knowledge acquired. - Ability to study and analyze research articles. - Capacity to write research papers. 3. Attitude (Being) - The ability to work as a multidisciplinary team. (PO d) - Analyse, evaluate and conclude with the different accessible solutions for a given use case. (PO e h j k) - The capability of autonomous learning for the professional future in the area. (PO i h k)
Description of contents: programme
- Introduction of accessibility to technologies. Universal Design - Access to technologies by people with disabilities - Content accessibility standards. WCAG 2.1. Guidelines and evaluation method - Design of user interfaces according to the disability group and special needs - User-centred design. Development of accessible user interfaces. - European standard EN 301 549 ┬┐Accessibility requirements for ICT products and services' - Accessibility in different contexts. Research challenges * Mobile, tablet * Natural user interfaces * Video games * Virtual assistants, chatbots
Learning activities and methodology
The methodology followed is theoretical and practical: * The teacher will inform (through the "Aula Global" platform) of the learning plan (learning activities like papers to read, activities, etc..) to do in each session. * Each session will have a different format (master class teacher or collaborative group work...) according to the most appropriate learning method. * The teacher will provide reference articles about the topic of the next session. Students will have to read them prior to the session in order to: make a group discussion, write an extended abstract, make a presentation about the article, etc. * The purpose of paper reading is to review and analyze it, through the student question himself: - What problem is solved? Which are the strengths and limitations of the approach? - Is the evaluation correct? Are validated the objectives? Why or why not? - What approaches used in the research work can be applied to other domains? - The initial assumptions on which this research is based are valid? - The article provides a sufficiently detailed description of the proposed methods so you can replicate it? If not, where I can find additional information? Additionally, to guide the final work: - Conduct theoretical and practical activities: * The final work will be done under the supervision of teachers.
Assessment System
  • % end-of-term-examination 0
  • % of continuous assessment (assigments, laboratory, practicals...) 100
Basic Bibliography
  • Kraft, Christian. User experience innovation: user centered design that works. Safari. 2012
  • Lazar, Jonathan; Feng, Jinjuan Heidi; Hochheiser. Harry Research methods in human-computer interaction. John Wiley & sons. 2010
  • Shneiderman, Ben; Plaisant, Catherine. Designing the user interface: strategies for effective human-computer interaction. Addison-Wesley. 2010
Additional Bibliography
  • Tractinsky, Noam; Hassenzahl, Marc. User experience - a research agenda. Behaviour & Information Technology, . 2006
Recursos electrónicosElectronic Resources *
(*) Access to some electronic resources may be restricted to members of the university community and require validation through Campus Global. If you try to connect from outside of the University you will need to set up a VPN

The course syllabus and the academic weekly planning may change due academic events or other reasons.