Checking date: 06/07/2020

Course: 2020/2021

Study: Bachelor in Computer Science and Engineering (218)

Coordinating teacher: GONZALEZ CARRASCO, ISRAEL

Department assigned to the subject: Department of Computer Science and Engineering, Department of Signal and Communications Theory

Type: Compulsory
ECTS Credits: 6.0 ECTS


Students are expected to have completed
Linear Algebra, Computer Architecture
Competences and skills that will be acquired and learning results. Further information on this link
1. Theoretical knowledge on the development of multimedia systems (PO a) (CECRI1, CEIC1) 2. Capacity to define usability and utility requirements, designing multimedia presentations and systems for everyone according to a set of specifications (PO a, e) (CECRI1) 3. Capacity to design, implement and evaluate multimedia presentations and systems, applying both usability and accessibility guidelines as well as respecting standards and laws (PO a, c, e) (CECRI1) 4. Capacity to problem-solving and decision-making with initiative, autonomy, and creativity (PO c) (CECRI1, CEIC1) 5. Teamwork, taking different roles and proving its leadership (PO d) (CECRI1) 6. Capacity to communicate knowledge, skills, and capabilities (PO g) (CECRI1, CEIC1) * ABET Program Outcomes a. An ability to apply knowledge of mathematics, science and engineering. c. An ability to design a system, component, or process to meet desired needs within realistic constraints such as economic, environmental, social, political, ethical, health and safety, manufacturability, and sustainability. d. An ability to function on multidisciplinary teams. e. An ability to identify, formulate, and solve engineering problems. g. An ability to communicate effectively. * ACREDITA+ Competences CECRI1. Ability to design, develop, select, and evaluate computer-based systems and applications, guaranteeing their reliability, security and quality within existing ethical, legislative and normative constraints. CEIC1. Ability to design and build digital system, including computers, computer-based systems, and communication systems.
Description of contents: programme
1. Introduction to Multimedia 2. Digitalization 3. Codification of multimedia content (audio, voice, image, video) 3.1. Audio codification 3.2. Video codification 5. Text coding (Natural Language Processing) 6. Multimedia Information Recovery Systems. Generic architecture of an RI system 7. Indexing, Storage and Consultation of multimedia contents
Learning activities and methodology
- Theoretical lectures: 3.0 ECTS (PO a) (CECRI1, CEIC1) Lectures in which theoretical concepts on multimedia contents will be presented. - Practical lectures: 1.0 ECTS (PO a, c) (CECRI1, CEIC1) Problem-based learning. Programming different codecs with the purpose of understanding those technical principles that underlie the development of multimedia systems. Use of different multimedia content analysis methods - Design project: 1.5 ECTS (PO a, c, d, e, g) (CECRI1) Project-based learning. Designing, editing, and programming a multimedia presentation within a work group. As a result, student may submit a dissertation and make a presentation. - Individual study: 0.5 ECTS (PO a, c, e, g) (CECRI1, CEIC1)
Assessment System
  • % end-of-term-examination 0
  • % of continuous assessment (assigments, laboratory, practicals...) 100
Basic Bibliography
  • J. Krasner. Motion Graphic Design: Applied History and Aesthetics. Focal Press.
  • N. Champan; J. Chapman. Digital Multimedia. John Willey.
  • V. Costello. Multimedia Foundations. Core Concepts for Digital Design. Focal Press.

The course syllabus and the academic weekly planning may change due academic events or other reasons.