Learning outcomes:
R1 - Knowledge and understanding: have basic knowledge and understanding of the scientific and technological foundations of Computer Engineering, as well as specific knowledge of computer science, computer engineering, and information systems.
R2 - Engineering Analysis: Be able to identify Computer Engineering problems, recognize their specifications, establish different resolution methods and select the most appropriate one for their solution, considering the social, human health, environmental, and commercial constraints applicable in each case.
R3 - Engineering Design: Be able to perform engineering designs according to their knowledge and understanding that meet the required specifications in collaboration with other engineers and graduates. Design encompasses devices, processes, methods and objects, and specifications broader than strictly technical, including social awareness, health, and safety, environmental and commercial considerations.
R4 - Research and Innovation: Be able to use appropriate methods to conduct research and make innovative contributions in Computer Engineering.
R5 - Engineering Applications: Graduates will be able to apply their knowledge and understanding to solve problems, conduct research, and design devices or processes in the field of Computer Engineering according to criteria of cost, quality, safety, efficiency, environmental friendliness, and ethical implications. These skills include knowledge, use and limitations of computer systems, process engineering, computer architectures, computational models, equipment, practical work, technical literature and information sources.
Basic and general competences:
CG2 - Be able to generate new ideas (creativity) and to anticipate new situations and to adapt to work in a team and interact with others, but at the same time have the ability to work autonomously.
CG1 - Apply appropriate theoretical and practical methods for analysis, design, and problem solving, providing computer solutions that respect the rules of accessibility, ergonomics, and safety at work and comply with existing legislation.
CG3 - To evaluate the different possible solutions from the technical, economic, and professional points of view and respect the legislation in force in the general and professional field.
CGB3 - Ability to understand and master the basic concepts of discrete mathematics, logic, algorithmic and computational complexity, and their application to the resolution of engineering problems.
CGB4 - Basic knowledge of the use and programming of computers, operating systems, databases, and computer programs with application in engineering.
CGB5 - Knowledge of the structure, organization, operation, and interconnection of computer systems, the fundamentals of their programming, and their application to the resolution of engineering problems.
CG9 - Efficient use of ICT means writing technical reports and project reports and works on computer science and quality presentations.
CGO3 - Ability to design, develop, evaluate and ensure the accessibility, ergonomics, usability, and security of computer systems, services, and applications, as well as the information they manage.
CGO8 - Knowledge of basic subjects and technologies that enable them to learn and develop new methods and technologies and those that provide them with great versatility to adapt to new situations.
CGO9 - Ability to solve problems with initiative, decision-making, autonomy, and creativity. Ability to know how to communicate and transmit the knowledge, skills, and abilities of the profession of Technical Engineer in Computer Science.
CB2 - That students know how to apply their knowledge to their work or vocation professionally and possess the skills that are usually demonstrated through the development and defense of arguments and problem solving within their area of study.