- To understand the differences and peculiarities of virtual reality, augmented reality and mixed reality systems.
- To know the sound reproduction devices employed in virtual reality at present.
- To know the particularities of the human auditory system on which virtual reality systems are based.
- To understand the basic fundamentals of sound propagation and acoustics.
- To understand the differences among audio system based on channels, objects and scenes.
- To understand the different parts of a 3D binaural rendering system for virtual reality.
- To know the features of the acoustic sources that allow their simulation and representation in a 3D binaural rendering system for virtual reality.
- To know acoustic propagation theories that allow modeling this propagation in a binaural 3D rendering system for virtual reality.
- To know the characteristics of the receiver (human being), by modeling the HRTF responses, and to understand the differences between the different estimation methods of these responses.
- To use acoustic simulation software to perform an auralization, considering the particularities of the source, the acoustic propagation and the receiver.
- To know the different formats used in binaural audio for virtual reality, and the reproduction systems for 3D audio, emphasizing their particularities when they are implemented in applications focused on videogames, music production and cinema, among many others.