CB1: Students have demonstrated possession and understanding of knowledge in an area of study that builds on the foundation of general secondary education, and is usually at a level that, while relying on advanced textbooks, also includes some aspects that involve knowledge from the cutting edge of their field of study.
CB2: Students are able to apply their knowledge to their work or vocation in a professional manner and possess the competences usually demonstrated through the development and defence of arguments and problem solving within their field of study.
CG3: Knowledge of basic and technological subject areas which enable acquisition of new methods and technologies, as well as endowing the technical engineer with the versatility necessary to adapt to any new situation.
ECRT5: Ability to weigh the advantages and disadvantages of different alternative technologies for development and implementation of communication systems, from the point of view of signal space, perturbations and noise and analog and digital modulation.
RA1: To acquire the knowledge and understanding of the general basic fundamentals of engineering, as well as, in particular, of multimedia communications networks and services, audio and video signal processing, room acoustic control, distributed multimedia systems and interactive multimedia applications specific to Sound and Image Engineering within the telecommunications family.
RA2: Be able to carry out an analysis process to solve problems of recording, conditioning, compression of audio and video signals, acoustics of enclosures, networks, services, systems and applications in audiovisual systems. Graduates will be able to identify the problem, recognize the specifications, establish different resolution methods, select the most appropriate one and implement it correctly. They will be able to use various methods and recognize the importance of social constraints, human health, safety, the environment, as well as commercial constraints.
RA5: Be competent to apply the knowledge acquired to solve problems and design audiovisual networks and services, to configure their devices, as well as to deploy adaptive, personal audiovisual applications and services on them, bringing network intelligence to the value for the user, maximising the potential of multimedia networks and services in the different social and economic spheres, knowing the environmental, commercial and industrial implications of the practice of engineering in accordance with professional ethics.