The goal of this course is that the student will know the design principles and the development of applications for mobile terminals. Mobile terminals are characterized by their limitations when compared with conventional computers in terms of processing power, memory, user interface, and energy consumption. They make extensive use of wireless communications, both for local area and for wide area networking.
The specific objectives are the following:
- Knowing the specific characteristics of mobile applications.
- Prototyping mobile applications.
- Designing and program applications in some of the most often used mobile applications development platforms: Android.
- Using fluently the different software tools for mobile applications development.
- Using mobile terminals to test and validate the applications developed.
- Being able to work in teams in an effective way, developing a fully functional application.
- Learning in an autonomous way.
The basic competences are:
CB1: Students have demonstrated possession and understanding of knowledge in an area of study that builds on the foundation of general secondary education, and is usually at a level that, while relying on advanced textbooks, also includes some aspects that involve knowledge from the cutting edge of their field of study.
CB2: Students are able to apply their knowledge to their work or vocation in a professional manner and possess the competences usually demonstrated through the development and defence of arguments and problem solving within their field of study.
The general competences are:
CG1: Ability to write, develop and sign projects in the area of telecommunications engineering aimed at the design, development and utilization of telecommunications and electronic networks, services and applications, in accordance with the competences acquired in the degree program.
The specific competences are:
ECRT13: Ability to differentiate the concepts of network access and transport, circuit switching and packet switching networks, fixed and mobile networks as well as systems and applications of distributed networks, voice services, audio, data, video and interactive services and multimedia.
The learning outcomes are:
RA1: To acquire the knowledge and understanding of the general basic fundamentals of engineering, as well as, in particular, of multimedia communications networks and services, audio and video signal processing, room acoustic control, distributed multimedia systems and interactive multimedia applications specific to Sound and Image Engineering within the telecommunications family.
RA5: Be competent to apply the knowledge acquired to solve problems and design audiovisual networks and services, to configure their devices, as well as to deploy adaptive, personal audiovisual applications and services on them, bringing network intelligence to the value for the user, maximising the potential of multimedia networks and services in the different social and economic spheres, knowing the environmental, commercial and industrial implications of the practice of engineering in accordance with professional ethics.