THEORETICAL FOUNDATIONS
- Introduction to high-fidelity prototyping.
- Introduction to mockups: definition and differences with wireframes and prototypes.
- Transition from low-fidelity prototypes to high-fidelity prototypes.
- Use of typography: legibility, visual hierarchy and typographic harmony.
- Accessible use of colour: contrast, colour blindness and WCAG standards.
- Working with icons: visual semantics and consistency.
- Composition and proportion: grids, alignment and visual rhythm.
- Negative space in design: balance, breathing space and emphasis.
- Design system libraries: reusable components, consistency and scalability.
- The critical sessions in design: design review and structured feedback.
- Documenting, sharing and delivering final designs: best practices and tools.