Checking date: 12/06/2025 17:30:16


Course: 2025/2026

Interaction Design in High-Fidelity Prototypes
(19950)
Master in User Experience Design and Digital Analytics (Plan: 543 - Estudio: 407)
EPH


Coordinating teacher: PERIANES RODRIGUEZ, ANTONIO

Department assigned to the subject: Library and Information Sciences Department

Type: Compulsory
ECTS Credits: 6.0 ECTS

Course:
Semester:




Requirements (Subjects that are assumed to be known)
M3.A1. Design of Low-Fidelity Wireframes and Prototypes.
Objectives
This subject focuses on detailed, interactive visual design through high-fidelity prototyping. The course covers the transition from basic schematics to fully functional interfaces, integrating principles of visual design, accessibility, composition and design systems.
Learning Outcomes
Description of contents: programme
THEORETICAL FOUNDATIONS - Introduction to high-fidelity prototyping. - Introduction to mockups: definition and differences with wireframes and prototypes. - Transition from low-fidelity prototypes to high-fidelity prototypes. - Use of typography: legibility, visual hierarchy and typographic harmony. - Accessible use of colour: contrast, colour blindness and WCAG standards. - Working with icons: visual semantics and consistency. - Composition and proportion: grids, alignment and visual rhythm. - Negative space in design: balance, breathing space and emphasis. - Design system libraries: reusable components, consistency and scalability. - The critical sessions in design: design review and structured feedback. - Documenting, sharing and delivering final designs: best practices and tools.
Learning activities and methodology
ACTIVITIES AND PRACTICAL ASSIGNMENTS - Creation of basic models. - Application of Gestalt principles to mock-ups. - Exploration and use of design systems (e.g., Material Design, Design Kits). - High-fidelity prototyping. - Design of simple interactions and animations in high-fidelity prototypes.
Assessment System
  • % end-of-term-examination/test 50
  • % of continuous assessment (assigments, laboratory, practicals...) 50




Basic Bibliography
  • Lidwell, W., Holden, K., & Butler, J. Universal Principles of Design. Beverly [MA]: Rockport Publishers. 2010.
Recursos electrónicosElectronic Resources *
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The course syllabus may change due academic events or other reasons.