This course is designed to provide a thorough understanding of the basic concepts of game theory at the graduate level. Game theory deals with the study of strategic interaction among individuals. The material is structured in terms of when and how individuals make their decisions (simultaneously or sequentially) and in terms of how much information is available to players each time they make a decision (games of complete information vs games of incomplete information). The course encompass theory and provide applications in different fields of the social sciences. The goal of the course is for the students to develop the analytical skills needed to understand research that uses basic game theoretic models and to be able to use some game theoretic tools in their own work.
Knowledge:
K-5. Knowledge of the internal logic of a scientific publication, examining the expository clarity, as well as the consistency between theory, analytical strategy, indicators, results and conclusions.
K-6. Advanced knowledge of the fundamentals of microeconomics of the main formal models used in the explanation of economic, political and social phenomena.
Skills:
S-5. Ability to organize and express ideas clearly and unambiguously and to support theoretical arguments on a topic based on a critical analysis of the literature.
S-6. Ability to design a formal model to represent the strategic decisions of political or economic actors, the processes of negotiation and delegation and the phenomena of collective action.
Competences:
C-5. Ability to identify the strengths and weaknesses of scientific publications on a study area and to justify the progress in the frontier of knowledge that is intended to be achieved in the research project.
C-6. Being able to design an original formal model as part of the theoretical framework of an academic investigation.