Learning activities
AF1: Theory classes: Basic theoretical knowledge and skills will be presented in large groups. Attendance: 100%
AF3: Theory - practice classes:Theory lessons and resolution of practical exercises. Attendance: 0%-100%
AF4: Laboratory sessions: Small groups classes, in which problems proposed to the students are discussed and developed using the computer. Attendance: 0%-100%
AF5: Tutorials: Tutorials in person (one-by-one) or videoconference. Attendance: 0%-100%
AF2: e-Learning activities: forum about subjects, recorded-contents and other educational activities. Attendance: 0%
AF7: Individual student's work: individual student's work to complete the rest of activities and to prepare the exams. Attendance: 0%
Teaching methodologies:
MD1: Theoretical lectures to develop the main concepts of the subject
MD3: Practical cases and problems that students must solve individually or in small groups
MD4: Oral presentations and discussions in class under teacher moderation
MD5: Practical work individually or in small groups
MD6: e-Learning activities
For the practices and projects, students have to develop works on algorithms for front-office and risk measurement, such as discounted cash flow, plain vanilla products valuation, first-order sensitivities, etc.
These implementations will be carried out using programming languages and techniques more frequently used in the quantitative financial sector, focusing on performance and software extensibility.
As in other subjects, theoretical content can be delivered through online teaching systems such as recorded lectures or discussion forums, as well as traditional methods like individual or group projects. For more practical content, in-person attendance in labs can be combined with individual or group work outside the classroom through Remote Classroom, along with student monitoring and tutoring via forums and other discussion mechanisms. Other e-learning strategies will also be employed, such as self-assessment of completed work, all supported through Global Classroom. In cases where specific software with a license that is not easily accessible to students is required for a particular practice or lab, in-person attendance in those lab sessions will be emphasized, at the expense of other sessions that are more suitable for a blended learning approach.